3D Artist · Texturing · Modeling · LookDev

Divya
Krishna B.S

I build the surfaces, materials, and light that make 3D worlds feel real — from award-winning short films to game assets and studio productions.

4+Projects
3Film Festivals
1Best Animation Award
Passion
Divya Krishna B.S
Mumbai SIFF 2025 — Best Animation
IIT Bombay — Finalist
Chitkara IAFF 2026 — Official Selection

About Me

Building worlds
from the surface in.

"The texture of a surface tells the story of what something has been through."

I'm a 3D artist specialising in texturing, look development, and modeling — Completed my Bachelor of Design (Animation) at Whistling Woods International, Mumbai.

As Lead Texturing Artist on multiple fully realised student productions, I've worked across the entire CG pipeline: from UV layout and shader graphs to scene lighting, storyboarding, and compositing. My short film Anomaly won Best Animation at the Mumbai Short International Film Festival 2025 and reached audiences at IIT Bombay's First Film Fest and Chitkara IAFF 2026.

I recently interned at Studio EEKSAURUS as a Lighting & Texturing Artist on Project Aurobindo, where I painted hand-crafted HDRIs, lit shots under production timelines, and adapted to evolving visual styles mid-pipeline.

Location

Mumbai, India

Education

B.Des (Animation)
Whistling Woods International

Toolkit

Skills & Software

Texturing & Shading

Substance PainterShader Dev LookDevHand-painted HDRIs

Modeling & Sculpting

ZBrushBlender MayaHard SurfaceOrganic

Lighting & Rendering

Scene LightingCompositing BlenderHDRIs

Concept & 2D

StoryboardingCharacter Design Environment ArtClip Studio Paint Photoshop

Animation & Post

AnimationCompositing After EffectsMotion Graphics Adobe Audition

Real-Time & Games

Unreal EngineGame Assets Character Texturing

Recognition

Awards & Festivals

Best Animation — Student Category

14th Mumbai Short International Film Festival · Short film Anomaly

2025

Finalist — Student Film Competition

First Film Fest Animation Festival, IIT Bombay · Short film Anomaly

2025

Official Selection — Student Category

Chitkara International Animation Film Festival · Short film Anomaly

2026

Experience

Where I've Worked

Studio EEKSAURUS
Lighting & Texturing Artist — Project Aurobindo (Internship)
  • Lit production shots according to supervisor-approved look references
  • Textured props and characters across multiple scenes
  • Created hand-painted HDRIs for bespoke shot lighting
  • Sculpted assets under tight delivery deadlines
  • Laid out environments in response to last-minute production decisions
  • Adapted fluidly to evolving visual styles mid-pipeline
Student Productions — WWI
Lead Texturing Artist · 3D Short Films & Game Projects
  • Led texturing on two fully realised 3D short films, maintaining visual consistency
  • Contributed to animation, concept art, lighting, and storyboarding
  • Developed detailed asset and character textures for two student game projects

Education

Background

Whistling Woods International

Bachelor of Design (Animation)
Mumbai, India

Say Hello

Let's build
something beautiful.

Open to texturing, LookDev, lighting, and 3D freelance projects.
Drop me a line — let's talk.